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    How do I move a block of 16 IO point to a memory word in Unity Prov13.1?

    You can use the MOVE_AREBOOL_INT FB.
    Depending on the Controller type, you can use the topological address:
    MOVE_AREBOOL_INT (%I0.1.0:16,%MW1);

    or the State RAM address:
    MOVE_AREBOOL_INT (%I113:16,%MW1);

    Make sure dymamic array addressing is enable in Unity Project setting --->Variables

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